Virtual World-Based Multi-View-Point Vision Time Reliant Simulation Data

Authors

  • Shaikh Mohammad Aamir MCA- Alumni 2021, Department of PIET- MCA, Parul Institute of Engineering & Technology, Parul University Author
  • Hina J Chokshi Assistant Professor, Department of PICA-BCA, Parul Institute of Engineering & Technology, Parul University Author

DOI:

https://doi.org/10.55524/

Keywords:

Computer Graphics, MVS, Simulation and Modeling, Virtual Reality, VTK, Vision, Virtual Environments

Abstract

A virtual world is a computer-generated  simulation of a world with specific geographical and  physical qualities in which users can interact with one  another through "avatars," or projections of themselves.  Virtual reality, according to this study, offers new,  fascinating, and exciting ways to train in a safe, yet  realistic environment. Individual learners, as well as teams  working together, benefit from it, which simplifies  procedures and helps to a safer and better workplace. In  this paper the author use the modern virtual world’s which differs from that of classic video Analyze time-based  simulation information demanding. This paper  demonstrate about the graphics of computer, importance of  Virtual Reality, Simulation and Modeling, games in this  paper. The main goals of this study is to determine the  Virtual World-Based Multi-View-Point Vision Time  Reliant Simulation Data. In the approaching days, virtual  world-based technologies will become more efficient and  beneficial, and Virtual Reality is one of the technologies  with the greatest estimated future development potential. 

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Published

2022-03-30

How to Cite

Virtual World-Based Multi-View-Point Vision Time Reliant Simulation Data . (2022). International Journal of Innovative Research in Computer Science & Technology, 10(2), 478–483. https://doi.org/10.55524/